![]() It’s been a while since this last happened to me with a PSP game (probably LocoRoco come to think of it). However, it’s a testament to the game that I actually wanted to keep playing and complete it. Damn you Gurrilla Games! Ok, so the bosses aren’t totally impossible as I did completed the game in about 4 hours, but it’s not much fun battling against them. Also, why make the boss battles so damn hard? Challenging I can handle, bloody annoying I can’t. Why ruin a good game with multiple instant death moments like hidden mines or more hidden mines just after an intense firefight? You die and have to do it all over again. ![]() I’m talking trial and error type of annoying here. Mixed in amongst all this excellence and carnage are really, really, really annoying sections. This system works pretty well adding a sense of tension when you’re try to get to the next checkpoint without dying. The save system is composed of a number of checkpoints at regular intervals during each level with the opportunity to restart at the last checkpoint when you die (which is often). It’s a great demonstration of the power hidden inside the PSP and the developer has actually added some game play to the mix as well and not just relied on visuals to entertain you. Killzone Liberation looks and sounds beautiful. One level sees you driving a tank (great fun) and another has you causing all sorts of mayhem with a hovercraft (plus mounted minigun – hehe). Each level has its own fairly large map which you slowly traverse on foot. Couple that with a sense of real satisfaction when you finally complete each of the tough levels and you have a great game. The game consists of extended periods of truly fantastic play composed of engaging battles with semi-intelligent AI enemies. But then after finishing the first level it had me in a must complete, must play more kind of way. Ok, to be honest I wasn’t expecting this game to be any good, just another generic, boring shooter on the PSP I thought to myself. How about that for quick review? Oh, you want more? Short and “occasionally fist-eatingly frustrating” ( Keza MacDonald – ) and very enjoyable. 3rd person ( isometric projection) shooter based in the Killzone Universe. ![]()
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February 2023
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